* Copyright (c) 2006-2007 Niels Provos <provos@citi.umich.edu>
* Copyright (c) 2007-2012 Niels Provos and Nick Mathewson
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef EVENT2_RPC_H_INCLUDED_
#define EVENT2_RPC_H_INCLUDED_
* This header files provides basic support for an RPC server and client.
* To support RPCs in a server, every supported RPC command needs to be
* defined and registered.
* EVRPC_HEADER(SendCommand, Request, Reply);
* SendCommand is the name of the RPC command.
* Request is the name of a structure generated by event_rpcgen.py.
* It contains all parameters relating to the SendCommand RPC. The
* server needs to fill in the Reply structure.
* Reply is the name of a structure generated by event_rpcgen.py. It
* contains the answer to the RPC.
* To register an RPC with an HTTP server, you need to first create an RPC
* struct evrpc_base *base = evrpc_init(http);
* A specific RPC can then be registered with
* EVRPC_REGISTER(base, SendCommand, Request, Reply, FunctionCB, arg);
* when the server receives an appropriately formatted RPC, the user callback
* is invoked. The callback needs to fill in the reply structure.
* void FunctionCB(EVRPC_STRUCT(SendCommand)* rpc, void *arg);
* To send the reply, call EVRPC_REQUEST_DONE(rpc);
* See the regression test for an example.
Determines if the member has been set in the message
@param msg the message to inspect
@param member the member variable to test for presences
@return 1 if it's present or 0 otherwise.
#define EVTAG_HAS(msg, member) \
((msg)->member##_set == 1)
#ifndef EVENT2_RPC_COMPAT_H_INCLUDED_
Assigns a value to the member in the message.
@param msg the message to which to assign a value
@param member the name of the member variable
@param value the value to assign
#define EVTAG_ASSIGN(msg, member, value) \
(*(msg)->base->member##_assign)((msg), (value))
Assigns a value to the member in the message.
@param msg the message to which to assign a value
@param member the name of the member variable
@param value the value to assign
@param len the length of the value
#define EVTAG_ASSIGN_WITH_LEN(msg, member, value, len) \
(*(msg)->base->member##_assign)((msg), (value), (len))
Returns the value for a member.
@param msg the message from which to get the value
@param member the name of the member variable
@param pvalue a pointer to the variable to hold the value
@return 0 on success, -1 otherwise.
#define EVTAG_GET(msg, member, pvalue) \
(*(msg)->base->member##_get)((msg), (pvalue))
Returns the value for a member.
@param msg the message from which to get the value
@param member the name of the member variable
@param pvalue a pointer to the variable to hold the value
@param plen a pointer to the length of the value
@return 0 on success, -1 otherwise.
#define EVTAG_GET_WITH_LEN(msg, member, pvalue, plen) \
(*(msg)->base->member##_get)((msg), (pvalue), (plen))
#endif /* EVENT2_RPC_COMPAT_H_INCLUDED_ */
Adds a value to an array.
#define EVTAG_ARRAY_ADD_VALUE(msg, member, value) \
(*(msg)->base->member##_add)((msg), (value))
Allocates a new entry in the array and returns it.
#define EVTAG_ARRAY_ADD(msg, member) \
(*(msg)->base->member##_add)(msg)
Gets a variable at the specified offset from the array.
#define EVTAG_ARRAY_GET(msg, member, offset, pvalue) \
(*(msg)->base->member##_get)((msg), (offset), (pvalue))
Returns the number of entries in the array.
#define EVTAG_ARRAY_LEN(msg, member) ((msg)->member##_length)
struct evrpc_req_generic;
struct evrpc_request_wrapper;
/** The type of a specific RPC Message
* @param rpcname the name of the RPC message
#define EVRPC_STRUCT(rpcname) struct evrpc_req__##rpcname
/** Creates the definitions and prototypes for an RPC
* You need to use EVRPC_HEADER to create structures and function prototypes
* needed by the server and client implementation. The structures have to be
* defined in an .rpc file and converted to source code via event_rpcgen.py
* @param rpcname the name of the RPC
* @param reqstruct the name of the RPC request structure
* @param replystruct the name of the RPC reply structure
#define EVRPC_HEADER(rpcname, reqstruct, rplystruct) \
EVRPC_STRUCT(rpcname) { \
struct evrpc_hook_meta *hook_meta; \
struct reqstruct* request; \
struct rplystruct* reply; \
struct evhttp_request* http_req; \
struct evbuffer* rpc_data; \
int evrpc_send_request_##rpcname(struct evrpc_pool *, \
struct reqstruct *, struct rplystruct *, \
void (*)(struct evrpc_status *, \
struct reqstruct *, struct rplystruct *, void *cbarg), \
/** use EVRPC_GENERATE instead */
struct evrpc_request_wrapper *evrpc_make_request_ctx(
struct evrpc_pool *pool, void *request, void *reply,
void (*req_marshal)(struct evbuffer*, void *),
void (*rpl_clear)(void *),
int (*rpl_unmarshal)(void *, struct evbuffer *),
void (*cb)(struct evrpc_status *, void *, void *, void *),
/** Creates a context structure that contains rpc specific information.
* EVRPC_MAKE_CTX is used to populate a RPC specific context that
* contains information about marshaling the RPC data types.
* @param rpcname the name of the RPC
* @param reqstruct the name of the RPC request structure
* @param replystruct the name of the RPC reply structure
* @param pool the evrpc_pool over which to make the request
* @param request a pointer to the RPC request structure object
* @param reply a pointer to the RPC reply structure object
* @param cb the callback function to call when the RPC has completed
* @param cbarg the argument to supply to the callback
#define EVRPC_MAKE_CTX(rpcname, reqstruct, rplystruct, \
pool, request, reply, cb, cbarg) \
evrpc_make_request_ctx(pool, request, reply, \
(void (*)(struct evbuffer *, void *))reqstruct##_marshal, \
(void (*)(void *))rplystruct##_clear, \
(int (*)(void *, struct evbuffer *))rplystruct##_unmarshal, \
(void (*)(struct evrpc_status *, void *, void *, void *))cb, \
/** Generates the code for receiving and sending an RPC message
* EVRPC_GENERATE is used to create the code corresponding to sending
* and receiving a particular RPC message
* @param rpcname the name of the RPC
* @param reqstruct the name of the RPC request structure
* @param replystruct the name of the RPC reply structure
#define EVRPC_GENERATE(rpcname, reqstruct, rplystruct) \
int evrpc_send_request_##rpcname(struct evrpc_pool *pool, \
struct reqstruct *request, struct rplystruct *reply, \
void (*cb)(struct evrpc_status *, \
struct reqstruct *, struct rplystruct *, void *cbarg), \
return evrpc_send_request_generic(pool, request, reply, \
(void (*)(struct evrpc_status *, void *, void *, void *))cb, \
(void (*)(struct evbuffer *, void *))reqstruct##_marshal, \
(void (*)(void *))rplystruct##_clear, \
(int (*)(void *, struct evbuffer *))rplystruct##_unmarshal); \
/** Provides access to the HTTP request object underlying an RPC
* Access to the underlying http object; can be used to look at headers or
* for getting the remote ip address
* @param rpc_req the rpc request structure provided to the server callback
* @return an struct evhttp_request object that can be inspected for
* HTTP headers or sender information.
#define EVRPC_REQUEST_HTTP(rpc_req) (rpc_req)->http_req
/** completes the server response to an rpc request */
void evrpc_request_done(struct evrpc_req_generic *req);
/** accessors for request and reply */
void *evrpc_get_request(struct evrpc_req_generic *req);
void *evrpc_get_reply(struct evrpc_req_generic *req);
/** Creates the reply to an RPC request
* EVRPC_REQUEST_DONE is used to answer a request; the reply is expected
* to have been filled in. The request and reply pointers become invalid
* after this call has finished.
* @param rpc_req the rpc request structure provided to the server callback
#define EVRPC_REQUEST_DONE(rpc_req) do { \
struct evrpc_req_generic *req_ = (struct evrpc_req_generic *)(rpc_req); \
evrpc_request_done(req_); \
/* functions to start up the rpc system */
/** Creates a new rpc base from which RPC requests can be received
* @param server a pointer to an existing HTTP server
* @return a newly allocated evrpc_base struct
struct evrpc_base *evrpc_init(struct evhttp *server);
* For now, you are responsible for making sure that no rpcs are ongoing.
* @param base the evrpc_base object to be freed
void evrpc_free(struct evrpc_base *base);
/** register RPCs with the HTTP Server
* registers a new RPC with the HTTP server, each RPC needs to have
* a unique name under which it can be identified.
* @param base the evrpc_base structure in which the RPC should be
* @param name the name of the RPC
* @param request the name of the RPC request structure
* @param reply the name of the RPC reply structure
* @param callback the callback that should be invoked when the RPC
* is received. The callback has the following prototype
* void (*callback)(EVRPC_STRUCT(Message)* rpc, void *arg)
* @param cbarg an additional parameter that can be passed to the callback.
* The parameter can be used to carry around state.
#define EVRPC_REGISTER(base, name, request, reply, callback, cbarg) \
evrpc_register_generic(base, #name, \
(void (*)(struct evrpc_req_generic *, void *))callback, cbarg, \
(void *(*)(void *))request##_new, NULL, \
(void (*)(void *))request##_free, \
(int (*)(void *, struct evbuffer *))request##_unmarshal, \
(void *(*)(void *))reply##_new, NULL, \
(void (*)(void *))reply##_free, \
(int (*)(void *))reply##_complete, \
(void (*)(struct evbuffer *, void *))reply##_marshal)
Low level function for registering an RPC with a server.
Use EVRPC_REGISTER() instead.
int evrpc_register_rpc(struct evrpc_base *, struct evrpc *,
void (*)(struct evrpc_req_generic*, void *), void *);
* Unregisters an already registered RPC
* @param base the evrpc_base object from which to unregister an RPC
* @param name the name of the rpc to unregister
* @return -1 on error or 0 when successful.
#define EVRPC_UNREGISTER(base, name) evrpc_unregister_rpc((base), #name)
int evrpc_unregister_rpc(struct evrpc_base *base, const char *name);
* Client-side RPC support
struct evhttp_connection;
/** launches an RPC and sends it to the server
* EVRPC_MAKE_REQUEST() is used by the client to send an RPC to the server.
* @param name the name of the RPC
* @param pool the evrpc_pool that contains the connection objects over which
* the request should be sent.
* @param request a pointer to the RPC request structure - it contains the
* data to be sent to the server.
* @param reply a pointer to the RPC reply structure. It is going to be filled
* if the request was answered successfully
* @param cb the callback to invoke when the RPC request has been answered
* @param cbarg an additional argument to be passed to the client
* @return 0 on success, -1 on failure
#define EVRPC_MAKE_REQUEST(name, pool, request, reply, cb, cbarg) \
evrpc_send_request_##name((pool), (request), (reply), (cb), (cbarg))
Makes an RPC request based on the provided context.
This is a low-level function and should not be used directly
unless a custom context object is provided. Use EVRPC_MAKE_REQUEST()
@param ctx a context from EVRPC_MAKE_CTX()
@returns 0 on success, -1 otherwise.
@see EVRPC_MAKE_REQUEST(), EVRPC_MAKE_CTX()
int evrpc_make_request(struct evrpc_request_wrapper *ctx);
/** creates an rpc connection pool
* a pool has a number of connections associated with it.
* rpc requests are always made via a pool.
* @param base a pointer to an struct event_based object; can be left NULL
* in singled-threaded applications
* @return a newly allocated struct evrpc_pool object
struct evrpc_pool *evrpc_pool_new(struct event_base *base);
/** frees an rpc connection pool
* @param pool a pointer to an evrpc_pool allocated via evrpc_pool_new()
void evrpc_pool_free(struct evrpc_pool *pool);
* Adds a connection over which rpc can be dispatched to the pool.
* The connection object must have been newly created.
* @param pool the pool to which to add the connection
* @param evcon the connection to add to the pool.
void evrpc_pool_add_connection(struct evrpc_pool *pool,
struct evhttp_connection *evcon);
* Removes a connection from the pool.
* The connection object must have been newly created.
* @param pool the pool from which to remove the connection
* @param evcon the connection to remove from the pool.
void evrpc_pool_remove_connection(struct evrpc_pool *pool,
struct evhttp_connection *evcon);
* Sets the timeout in secs after which a request has to complete. The
* RPC is completely aborted if it does not complete by then. Setting
* the timeout to 0 means that it never timeouts and can be used to
* implement callback type RPCs.
* Any connection already in the pool will be updated with the new
* timeout. Connections added to the pool after set_timeout has be
* called receive the pool timeout only if no timeout has been set
* for the connection itself.
* @param pool a pointer to a struct evrpc_pool object
* @param timeout_in_secs the number of seconds after which a request should
* timeout and a failure be returned to the callback.
void evrpc_pool_set_timeout(struct evrpc_pool *pool, int timeout_in_secs);
* Hooks for changing the input and output of RPCs; this can be used to
* implement compression, authentication, encryption, ...
EVRPC_INPUT, /**< apply the function to an input hook */
EVRPC_OUTPUT /**< apply the function to an output hook */
/** Deprecated alias for EVRPC_INPUT. Not available on windows, where it
* conflicts with platform headers. */
#define INPUT EVRPC_INPUT
/** Deprecated alias for EVRPC_OUTPUT. Not available on windows, where it
* conflicts with platform headers. */
#define OUTPUT EVRPC_OUTPUT
* Return value from hook processing functions
EVRPC_TERMINATE = -1, /**< indicates the rpc should be terminated */
EVRPC_CONTINUE = 0, /**< continue processing the rpc */
EVRPC_PAUSE = 1 /**< pause processing request until resumed */
/** adds a processing hook to either an rpc base or rpc pool
* If a hook returns TERMINATE, the processing is aborted. On CONTINUE,
* the request is immediately processed after the hook returns. If the
* hook returns PAUSE, request processing stops until evrpc_resume_request()
* The add functions return handles that can be used for removing hooks.
* @param vbase a pointer to either struct evrpc_base or struct evrpc_pool
* @param hook_type either INPUT or OUTPUT
* @param cb the callback to call when the hook is activated
* @param cb_arg an additional argument for the callback
* @return a handle to the hook so it can be removed later
* @see evrpc_remove_hook()
void *evrpc_add_hook(void *vbase,
enum EVRPC_HOOK_TYPE hook_type,
int (*cb)(void *, struct evhttp_request *, struct evbuffer *, void *),
/** removes a previously added hook
* @param vbase a pointer to either struct evrpc_base or struct evrpc_pool
* @param hook_type either INPUT or OUTPUT