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File: socketserver.py
"""Generic socket server classes.
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This module tries to capture the various aspects of defining a server:
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For socket-based servers:
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- address family:
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- AF_INET{,6}: IP (Internet Protocol) sockets (default)
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- AF_UNIX: Unix domain sockets
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- others, e.g. AF_DECNET are conceivable (see <socket.h>
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- socket type:
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- SOCK_STREAM (reliable stream, e.g. TCP)
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- SOCK_DGRAM (datagrams, e.g. UDP)
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For request-based servers (including socket-based):
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- client address verification before further looking at the request
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(This is actually a hook for any processing that needs to look
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at the request before anything else, e.g. logging)
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- how to handle multiple requests:
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- synchronous (one request is handled at a time)
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- forking (each request is handled by a new process)
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- threading (each request is handled by a new thread)
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The classes in this module favor the server type that is simplest to
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write: a synchronous TCP/IP server. This is bad class design, but
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save some typing. (There's also the issue that a deep class hierarchy
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slows down method lookups.)
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There are five classes in an inheritance diagram, four of which represent
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synchronous servers of four types:
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+------------+
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| BaseServer |
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+------------+
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|
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v
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+-----------+ +------------------+
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| TCPServer |------->| UnixStreamServer |
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+-----------+ +------------------+
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|
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v
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+-----------+ +--------------------+
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| UDPServer |------->| UnixDatagramServer |
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+-----------+ +--------------------+
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Note that UnixDatagramServer derives from UDPServer, not from
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UnixStreamServer -- the only difference between an IP and a Unix
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stream server is the address family, which is simply repeated in both
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unix server classes.
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Forking and threading versions of each type of server can be created
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using the ForkingMixIn and ThreadingMixIn mix-in classes. For
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instance, a threading UDP server class is created as follows:
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class ThreadingUDPServer(ThreadingMixIn, UDPServer): pass
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The Mix-in class must come first, since it overrides a method defined
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in UDPServer! Setting the various member variables also changes
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the behavior of the underlying server mechanism.
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To implement a service, you must derive a class from
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BaseRequestHandler and redefine its handle() method. You can then run
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various versions of the service by combining one of the server classes
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with your request handler class.
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The request handler class must be different for datagram or stream
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services. This can be hidden by using the request handler
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subclasses StreamRequestHandler or DatagramRequestHandler.
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Of course, you still have to use your head!
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For instance, it makes no sense to use a forking server if the service
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contains state in memory that can be modified by requests (since the
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modifications in the child process would never reach the initial state
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kept in the parent process and passed to each child). In this case,
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you can use a threading server, but you will probably have to use
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locks to avoid two requests that come in nearly simultaneous to apply
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conflicting changes to the server state.
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On the other hand, if you are building e.g. an HTTP server, where all
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data is stored externally (e.g. in the file system), a synchronous
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class will essentially render the service "deaf" while one request is
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being handled -- which may be for a very long time if a client is slow
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to read all the data it has requested. Here a threading or forking
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server is appropriate.
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In some cases, it may be appropriate to process part of a request
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synchronously, but to finish processing in a forked child depending on
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the request data. This can be implemented by using a synchronous
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server and doing an explicit fork in the request handler class
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handle() method.
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Another approach to handling multiple simultaneous requests in an
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environment that supports neither threads nor fork (or where these are
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too expensive or inappropriate for the service) is to maintain an
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explicit table of partially finished requests and to use a selector to
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decide which request to work on next (or whether to handle a new
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incoming request). This is particularly important for stream services
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where each client can potentially be connected for a long time (if
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threads or subprocesses cannot be used).
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Future work:
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- Standard classes for Sun RPC (which uses either UDP or TCP)
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- Standard mix-in classes to implement various authentication
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and encryption schemes
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XXX Open problems:
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- What to do with out-of-band data?
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BaseServer:
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- split generic "request" functionality out into BaseServer class.
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Copyright (C) 2000 Luke Kenneth Casson Leighton <lkcl@samba.org>
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example: read entries from a SQL database (requires overriding
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get_request() to return a table entry from the database).
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entry is processed by a RequestHandlerClass.
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"""
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# Author of the BaseServer patch: Luke Kenneth Casson Leighton
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__version__ = "0.4"
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import socket
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import selectors
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import os
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import errno
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import sys
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try:
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import threading
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except ImportError:
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import dummy_threading as threading
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from io import BufferedIOBase
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from time import monotonic as time
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__all__ = ["BaseServer", "TCPServer", "UDPServer",
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"ThreadingUDPServer", "ThreadingTCPServer",
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"BaseRequestHandler", "StreamRequestHandler",
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"DatagramRequestHandler", "ThreadingMixIn"]
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if hasattr(os, "fork"):
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__all__.extend(["ForkingUDPServer","ForkingTCPServer", "ForkingMixIn"])
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if hasattr(socket, "AF_UNIX"):
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__all__.extend(["UnixStreamServer","UnixDatagramServer",
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"ThreadingUnixStreamServer",
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"ThreadingUnixDatagramServer"])
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# poll/select have the advantage of not requiring any extra file descriptor,
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# contrarily to epoll/kqueue (also, they require a single syscall).
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if hasattr(selectors, 'PollSelector'):
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_ServerSelector = selectors.PollSelector
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else:
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_ServerSelector = selectors.SelectSelector
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class BaseServer:
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"""Base class for server classes.
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Methods for the caller:
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- __init__(server_address, RequestHandlerClass)
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- serve_forever(poll_interval=0.5)
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- shutdown()
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- handle_request() # if you do not use serve_forever()
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- fileno() -> int # for selector
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Methods that may be overridden:
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- server_bind()
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- server_activate()
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- get_request() -> request, client_address
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- handle_timeout()
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- verify_request(request, client_address)
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- server_close()
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- process_request(request, client_address)
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- shutdown_request(request)
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- close_request(request)
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- service_actions()
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- handle_error()
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Methods for derived classes:
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- finish_request(request, client_address)
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Class variables that may be overridden by derived classes or
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instances:
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- timeout
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- address_family
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- socket_type
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- allow_reuse_address
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Instance variables:
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- RequestHandlerClass
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- socket
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"""
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timeout = None
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def __init__(self, server_address, RequestHandlerClass):
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"""Constructor. May be extended, do not override."""
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self.server_address = server_address
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self.RequestHandlerClass = RequestHandlerClass
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self.__is_shut_down = threading.Event()
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self.__shutdown_request = False
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def server_activate(self):
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"""Called by constructor to activate the server.
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May be overridden.
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"""
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pass
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def serve_forever(self, poll_interval=0.5):
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"""Handle one request at a time until shutdown.
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Polls for shutdown every poll_interval seconds. Ignores
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self.timeout. If you need to do periodic tasks, do them in
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another thread.
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"""
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self.__is_shut_down.clear()
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try:
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# XXX: Consider using another file descriptor or connecting to the
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# socket to wake this up instead of polling. Polling reduces our
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# responsiveness to a shutdown request and wastes cpu at all other
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# times.
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with _ServerSelector() as selector:
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selector.register(self, selectors.EVENT_READ)
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while not self.__shutdown_request:
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ready = selector.select(poll_interval)
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# bpo-35017: shutdown() called during select(), exit immediately.
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if self.__shutdown_request:
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break
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if ready:
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self._handle_request_noblock()
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self.service_actions()
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finally:
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self.__shutdown_request = False
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self.__is_shut_down.set()
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def shutdown(self):
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"""Stops the serve_forever loop.
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Blocks until the loop has finished. This must be called while
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serve_forever() is running in another thread, or it will
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deadlock.
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"""
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self.__shutdown_request = True
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self.__is_shut_down.wait()
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def service_actions(self):
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"""Called by the serve_forever() loop.
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May be overridden by a subclass / Mixin to implement any code that
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needs to be run during the loop.
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"""
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pass
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# The distinction between handling, getting, processing and finishing a
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# request is fairly arbitrary. Remember:
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#
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# - handle_request() is the top-level call. It calls selector.select(),
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# get_request(), verify_request() and process_request()
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# - get_request() is different for stream or datagram sockets
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# - process_request() is the place that may fork a new process or create a
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# new thread to finish the request
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# - finish_request() instantiates the request handler class; this
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# constructor will handle the request all by itself
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def handle_request(self):
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"""Handle one request, possibly blocking.
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Respects self.timeout.
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"""
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# Support people who used socket.settimeout() to escape
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# handle_request before self.timeout was available.
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timeout = self.socket.gettimeout()
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if timeout is None:
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timeout = self.timeout
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elif self.timeout is not None:
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timeout = min(timeout, self.timeout)
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if timeout is not None:
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deadline = time() + timeout
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# Wait until a request arrives or the timeout expires - the loop is
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# necessary to accommodate early wakeups due to EINTR.
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with _ServerSelector() as selector:
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selector.register(self, selectors.EVENT_READ)
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while True:
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ready = selector.select(timeout)
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if ready:
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return self._handle_request_noblock()
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else:
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if timeout is not None:
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timeout = deadline - time()
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if timeout < 0:
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return self.handle_timeout()
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def _handle_request_noblock(self):
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"""Handle one request, without blocking.
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I assume that selector.select() has returned that the socket is
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readable before this function was called, so there should be no risk of
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blocking in get_request().
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"""
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try:
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request, client_address = self.get_request()
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except OSError:
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return
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if self.verify_request(request, client_address):
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try:
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self.process_request(request, client_address)
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except Exception:
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self.handle_error(request, client_address)
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self.shutdown_request(request)
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except:
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self.shutdown_request(request)
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raise
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else:
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self.shutdown_request(request)
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def handle_timeout(self):
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"""Called if no new request arrives within self.timeout.
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Overridden by ForkingMixIn.
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"""
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pass
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def verify_request(self, request, client_address):
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"""Verify the request. May be overridden.
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Return True if we should proceed with this request.
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"""
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return True
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def process_request(self, request, client_address):
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"""Call finish_request.
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Overridden by ForkingMixIn and ThreadingMixIn.
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"""
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self.finish_request(request, client_address)
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self.shutdown_request(request)
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def server_close(self):
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"""Called to clean-up the server.
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May be overridden.
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"""
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pass
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def finish_request(self, request, client_address):
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"""Finish one request by instantiating RequestHandlerClass."""
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self.RequestHandlerClass(request, client_address, self)
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def shutdown_request(self, request):
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"""Called to shutdown and close an individual request."""
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self.close_request(request)
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def close_request(self, request):
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"""Called to clean up an individual request."""
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pass
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def handle_error(self, request, client_address):
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"""Handle an error gracefully. May be overridden.
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The default is to print a traceback and continue.
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"""
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print('-'*40, file=sys.stderr)
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print('Exception happened during processing of request from',
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client_address, file=sys.stderr)
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import traceback
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traceback.print_exc()
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print('-'*40, file=sys.stderr)
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def __enter__(self):
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return self
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def __exit__(self, *args):
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self.server_close()
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class TCPServer(BaseServer):
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"""Base class for various socket-based server classes.
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Defaults to synchronous IP stream (i.e., TCP).
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Methods for the caller:
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- __init__(server_address, RequestHandlerClass, bind_and_activate=True)
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- serve_forever(poll_interval=0.5)
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- shutdown()
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- handle_request() # if you don't use serve_forever()
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- fileno() -> int # for selector
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Methods that may be overridden:
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- server_bind()
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- server_activate()
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- get_request() -> request, client_address
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- handle_timeout()
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- verify_request(request, client_address)
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- process_request(request, client_address)
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- shutdown_request(request)
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- close_request(request)
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- handle_error()
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Methods for derived classes:
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- finish_request(request, client_address)
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Class variables that may be overridden by derived classes or
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instances:
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- timeout
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- address_family
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- socket_type
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- request_queue_size (only for stream sockets)
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- allow_reuse_address
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Instance variables:
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- server_address
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- RequestHandlerClass
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- socket
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"""
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address_family = socket.AF_INET
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socket_type = socket.SOCK_STREAM
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request_queue_size = 5
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allow_reuse_address = False
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def __init__(self, server_address, RequestHandlerClass, bind_and_activate=True):
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"""Constructor. May be extended, do not override."""
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BaseServer.__init__(self, server_address, RequestHandlerClass)
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self.socket = socket.socket(self.address_family,
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self.socket_type)
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if bind_and_activate:
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try:
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self.server_bind()
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self.server_activate()
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except:
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self.server_close()
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raise
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def server_bind(self):
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"""Called by constructor to bind the socket.
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May be overridden.
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"""
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if self.allow_reuse_address:
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self.socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)
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self.socket.bind(self.server_address)
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self.server_address = self.socket.getsockname()
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def server_activate(self):
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"""Called by constructor to activate the server.
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May be overridden.
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"""
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self.socket.listen(self.request_queue_size)
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def server_close(self):
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"""Called to clean-up the server.
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May be overridden.
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"""
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self.socket.close()
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def fileno(self):
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"""Return socket file number.
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Interface required by selector.
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"""
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return self.socket.fileno()
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def get_request(self):
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"""Get the request and client address from the socket.
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May be overridden.
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12
It is recommended that you Edit text format, this type of Fix handles quite a lot in one request
Function