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/home/barbar84/public_h.../wp-conte.../plugins/sujqvwi/ShExBy/shex_roo.../usr/include
File: jmorecfg.h
/*
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* jmorecfg.h
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*
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* This file was part of the Independent JPEG Group's software:
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* Copyright (C) 1991-1997, Thomas G. Lane.
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* Modified 1997-2009 by Guido Vollbeding.
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* libjpeg-turbo Modifications:
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* Copyright (C) 2009, 2011, 2014-2015, D. R. Commander.
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* For conditions of distribution and use, see the accompanying README.ijg
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* file.
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*
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* This file contains additional configuration options that customize the
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* JPEG software for special applications or support machine-dependent
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* optimizations. Most users will not need to touch this file.
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*/
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/*
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* Maximum number of components (color channels) allowed in JPEG image.
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* To meet the letter of the JPEG spec, set this to 255. However, darn
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* few applications need more than 4 channels (maybe 5 for CMYK + alpha
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* mask). We recommend 10 as a reasonable compromise; use 4 if you are
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* really short on memory. (Each allowed component costs a hundred or so
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* bytes of storage, whether actually used in an image or not.)
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*/
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#define MAX_COMPONENTS 10 /* maximum number of image components */
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/*
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* Basic data types.
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* You may need to change these if you have a machine with unusual data
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* type sizes; for example, "char" not 8 bits, "short" not 16 bits,
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* or "long" not 32 bits. We don't care whether "int" is 16 or 32 bits,
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* but it had better be at least 16.
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*/
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/* Representation of a single sample (pixel element value).
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* We frequently allocate large arrays of these, so it's important to keep
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* them small. But if you have memory to burn and access to char or short
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* arrays is very slow on your hardware, you might want to change these.
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*/
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#if BITS_IN_JSAMPLE == 8
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/* JSAMPLE should be the smallest type that will hold the values 0..255.
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* You can use a signed char by having GETJSAMPLE mask it with 0xFF.
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*/
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#ifdef HAVE_UNSIGNED_CHAR
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typedef unsigned char JSAMPLE;
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#define GETJSAMPLE(value) ((int) (value))
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#else /* not HAVE_UNSIGNED_CHAR */
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typedef char JSAMPLE;
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#ifdef __CHAR_UNSIGNED__
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#define GETJSAMPLE(value) ((int) (value))
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#else
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#define GETJSAMPLE(value) ((int) (value) & 0xFF)
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#endif /* __CHAR_UNSIGNED__ */
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#endif /* HAVE_UNSIGNED_CHAR */
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#define MAXJSAMPLE 255
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#define CENTERJSAMPLE 128
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#endif /* BITS_IN_JSAMPLE == 8 */
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#if BITS_IN_JSAMPLE == 12
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/* JSAMPLE should be the smallest type that will hold the values 0..4095.
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* On nearly all machines "short" will do nicely.
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*/
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typedef short JSAMPLE;
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#define GETJSAMPLE(value) ((int) (value))
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#define MAXJSAMPLE 4095
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#define CENTERJSAMPLE 2048
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#endif /* BITS_IN_JSAMPLE == 12 */
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/* Representation of a DCT frequency coefficient.
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* This should be a signed value of at least 16 bits; "short" is usually OK.
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* Again, we allocate large arrays of these, but you can change to int
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* if you have memory to burn and "short" is really slow.
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*/
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typedef short JCOEF;
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/* Compressed datastreams are represented as arrays of JOCTET.
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* These must be EXACTLY 8 bits wide, at least once they are written to
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* external storage. Note that when using the stdio data source/destination
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* managers, this is also the data type passed to fread/fwrite.
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*/
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#ifdef HAVE_UNSIGNED_CHAR
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typedef unsigned char JOCTET;
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#define GETJOCTET(value) (value)
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#else /* not HAVE_UNSIGNED_CHAR */
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typedef char JOCTET;
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#ifdef __CHAR_UNSIGNED__
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#define GETJOCTET(value) (value)
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#else
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#define GETJOCTET(value) ((value) & 0xFF)
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#endif /* __CHAR_UNSIGNED__ */
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#endif /* HAVE_UNSIGNED_CHAR */
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/* These typedefs are used for various table entries and so forth.
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* They must be at least as wide as specified; but making them too big
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* won't cost a huge amount of memory, so we don't provide special
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* extraction code like we did for JSAMPLE. (In other words, these
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* typedefs live at a different point on the speed/space tradeoff curve.)
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*/
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/* UINT8 must hold at least the values 0..255. */
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#ifdef HAVE_UNSIGNED_CHAR
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typedef unsigned char UINT8;
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#else /* not HAVE_UNSIGNED_CHAR */
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#ifdef __CHAR_UNSIGNED__
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typedef char UINT8;
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#else /* not __CHAR_UNSIGNED__ */
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typedef short UINT8;
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#endif /* __CHAR_UNSIGNED__ */
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#endif /* HAVE_UNSIGNED_CHAR */
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/* UINT16 must hold at least the values 0..65535. */
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#ifdef HAVE_UNSIGNED_SHORT
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typedef unsigned short UINT16;
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#else /* not HAVE_UNSIGNED_SHORT */
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typedef unsigned int UINT16;
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#endif /* HAVE_UNSIGNED_SHORT */
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/* INT16 must hold at least the values -32768..32767. */
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#ifndef XMD_H /* X11/xmd.h correctly defines INT16 */
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typedef short INT16;
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#endif
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/* INT32 must hold at least signed 32-bit values.
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*
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* NOTE: The INT32 typedef dates back to libjpeg v5 (1994.) Integers were
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* sometimes 16-bit back then (MS-DOS), which is why INT32 is typedef'd to
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* long. It also wasn't common (or at least as common) in 1994 for INT32 to be
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* defined by platform headers. Since then, however, INT32 is defined in
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* several other common places:
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*
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* Xmd.h (X11 header) typedefs INT32 to int on 64-bit platforms and long on
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* 32-bit platforms (i.e always a 32-bit signed type.)
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*
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* basetsd.h (Win32 header) typedefs INT32 to int (always a 32-bit signed type
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* on modern platforms.)
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*
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* qglobal.h (Qt header) typedefs INT32 to int (always a 32-bit signed type on
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* modern platforms.)
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*
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* This is a recipe for conflict, since "long" and "int" aren't always
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* compatible types. Since the definition of INT32 has technically been part
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* of the libjpeg API for more than 20 years, we can't remove it, but we do not
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* use it internally any longer. We instead define a separate type (JLONG)
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* for internal use, which ensures that internal behavior will always be the
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* same regardless of any external headers that may be included.
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*/
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#ifndef XMD_H /* X11/xmd.h correctly defines INT32 */
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#ifndef _BASETSD_H_ /* Microsoft defines it in basetsd.h */
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#ifndef _BASETSD_H /* MinGW is slightly different */
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#ifndef QGLOBAL_H /* Qt defines it in qglobal.h */
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typedef long INT32;
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#endif
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#endif
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#endif
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#endif
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/* Datatype used for image dimensions. The JPEG standard only supports
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* images up to 64K*64K due to 16-bit fields in SOF markers. Therefore
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* "unsigned int" is sufficient on all machines. However, if you need to
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* handle larger images and you don't mind deviating from the spec, you
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* can change this datatype. (Note that changing this datatype will
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* potentially require modifying the SIMD code. The x86-64 SIMD extensions,
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* in particular, assume a 32-bit JDIMENSION.)
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*/
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typedef unsigned int JDIMENSION;
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#define JPEG_MAX_DIMENSION 65500L /* a tad under 64K to prevent overflows */
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/* These macros are used in all function definitions and extern declarations.
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* You could modify them if you need to change function linkage conventions;
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* in particular, you'll need to do that to make the library a Windows DLL.
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* Another application is to make all functions global for use with debuggers
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* or code profilers that require it.
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*/
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/* a function called through method pointers: */
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#define METHODDEF(type) static type
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/* a function used only in its module: */
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#define LOCAL(type) static type
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/* a function referenced thru EXTERNs: */
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#define GLOBAL(type) type
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/* a reference to a GLOBAL function: */
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#define EXTERN(type) extern type
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/* Originally, this macro was used as a way of defining function prototypes
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* for both modern compilers as well as older compilers that did not support
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* prototype parameters. libjpeg-turbo has never supported these older,
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* non-ANSI compilers, but the macro is still included because there is some
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* software out there that uses it.
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*/
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#define JMETHOD(type,methodname,arglist) type (*methodname) arglist
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/* libjpeg-turbo no longer supports platforms that have far symbols (MS-DOS),
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* but again, some software relies on this macro.
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*/
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#undef FAR
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#define FAR
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/*
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* On a few systems, type boolean and/or its values FALSE, TRUE may appear
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* in standard header files. Or you may have conflicts with application-
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* specific header files that you want to include together with these files.
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* Defining HAVE_BOOLEAN before including jpeglib.h should make it work.
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*/
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#ifndef HAVE_BOOLEAN
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typedef int boolean;
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#endif
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#ifndef FALSE /* in case these macros already exist */
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#define FALSE 0 /* values of boolean */
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#endif
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#ifndef TRUE
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#define TRUE 1
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#endif
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/*
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* The remaining options affect code selection within the JPEG library,
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* but they don't need to be visible to most applications using the library.
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* To minimize application namespace pollution, the symbols won't be
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* defined unless JPEG_INTERNALS or JPEG_INTERNAL_OPTIONS has been defined.
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*/
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#ifdef JPEG_INTERNALS
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#define JPEG_INTERNAL_OPTIONS
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#endif
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#ifdef JPEG_INTERNAL_OPTIONS
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/*
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* These defines indicate whether to include various optional functions.
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* Undefining some of these symbols will produce a smaller but less capable
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* library. Note that you can leave certain source files out of the
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* compilation/linking process if you've #undef'd the corresponding symbols.
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* (You may HAVE to do that if your compiler doesn't like null source files.)
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*/
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/* Capability options common to encoder and decoder: */
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#define DCT_ISLOW_SUPPORTED /* slow but accurate integer algorithm */
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#define DCT_IFAST_SUPPORTED /* faster, less accurate integer method */
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#define DCT_FLOAT_SUPPORTED /* floating-point: accurate, fast on fast HW */
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/* Encoder capability options: */
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#define C_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */
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#define C_PROGRESSIVE_SUPPORTED /* Progressive JPEG? (Requires MULTISCAN)*/
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#define ENTROPY_OPT_SUPPORTED /* Optimization of entropy coding parms? */
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/* Note: if you selected 12-bit data precision, it is dangerous to turn off
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* ENTROPY_OPT_SUPPORTED. The standard Huffman tables are only good for 8-bit
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* precision, so jchuff.c normally uses entropy optimization to compute
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* usable tables for higher precision. If you don't want to do optimization,
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* you'll have to supply different default Huffman tables.
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* The exact same statements apply for progressive JPEG: the default tables
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* don't work for progressive mode. (This may get fixed, however.)
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*/
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#define INPUT_SMOOTHING_SUPPORTED /* Input image smoothing option? */
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/* Decoder capability options: */
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#define D_MULTISCAN_FILES_SUPPORTED /* Multiple-scan JPEG files? */
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#define D_PROGRESSIVE_SUPPORTED /* Progressive JPEG? (Requires MULTISCAN)*/
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#define SAVE_MARKERS_SUPPORTED /* jpeg_save_markers() needed? */
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#define BLOCK_SMOOTHING_SUPPORTED /* Block smoothing? (Progressive only) */
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#define IDCT_SCALING_SUPPORTED /* Output rescaling via IDCT? */
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#undef UPSAMPLE_SCALING_SUPPORTED /* Output rescaling at upsample stage? */
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#define UPSAMPLE_MERGING_SUPPORTED /* Fast path for sloppy upsampling? */
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#define QUANT_1PASS_SUPPORTED /* 1-pass color quantization? */
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#define QUANT_2PASS_SUPPORTED /* 2-pass color quantization? */
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/* more capability options later, no doubt */
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/*
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* The RGB_RED, RGB_GREEN, RGB_BLUE, and RGB_PIXELSIZE macros are a vestigial
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* feature of libjpeg. The idea was that, if an application developer needed
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* to compress from/decompress to a BGR/BGRX/RGBX/XBGR/XRGB buffer, they could
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* change these macros, rebuild libjpeg, and link their application statically
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* with it. In reality, few people ever did this, because there were some
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* severe restrictions involved (cjpeg and djpeg no longer worked properly,
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* compressing/decompressing RGB JPEGs no longer worked properly, and the color
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* quantizer wouldn't work with pixel sizes other than 3.) Further, since all
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* of the O/S-supplied versions of libjpeg were built with the default values
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* of RGB_RED, RGB_GREEN, RGB_BLUE, and RGB_PIXELSIZE, many applications have
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* come to regard these values as immutable.
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*
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* The libjpeg-turbo colorspace extensions provide a much cleaner way of
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* compressing from/decompressing to buffers with arbitrary component orders
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* and pixel sizes. Thus, we do not support changing the values of RGB_RED,
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* RGB_GREEN, RGB_BLUE, or RGB_PIXELSIZE. In addition to the restrictions
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* listed above, changing these values will also break the SIMD extensions and
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* the regression tests.
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*/
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#define RGB_RED 0 /* Offset of Red in an RGB scanline element */
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#define RGB_GREEN 1 /* Offset of Green */
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#define RGB_BLUE 2 /* Offset of Blue */
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#define RGB_PIXELSIZE 3 /* JSAMPLEs per RGB scanline element */
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#define JPEG_NUMCS 17
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#define EXT_RGB_RED 0
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#define EXT_RGB_GREEN 1
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#define EXT_RGB_BLUE 2
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#define EXT_RGB_PIXELSIZE 3
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#define EXT_RGBX_RED 0
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#define EXT_RGBX_GREEN 1
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#define EXT_RGBX_BLUE 2
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#define EXT_RGBX_PIXELSIZE 4
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#define EXT_BGR_RED 2
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#define EXT_BGR_GREEN 1
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#define EXT_BGR_BLUE 0
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#define EXT_BGR_PIXELSIZE 3
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#define EXT_BGRX_RED 2
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#define EXT_BGRX_GREEN 1
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#define EXT_BGRX_BLUE 0
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#define EXT_BGRX_PIXELSIZE 4
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#define EXT_XBGR_RED 3
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#define EXT_XBGR_GREEN 2
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#define EXT_XBGR_BLUE 1
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#define EXT_XBGR_PIXELSIZE 4
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#define EXT_XRGB_RED 1
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#define EXT_XRGB_GREEN 2
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#define EXT_XRGB_BLUE 3
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#define EXT_XRGB_PIXELSIZE 4
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static const int rgb_red[JPEG_NUMCS] = {
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-1, -1, RGB_RED, -1, -1, -1, EXT_RGB_RED, EXT_RGBX_RED,
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EXT_BGR_RED, EXT_BGRX_RED, EXT_XBGR_RED, EXT_XRGB_RED,
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EXT_RGBX_RED, EXT_BGRX_RED, EXT_XBGR_RED, EXT_XRGB_RED,
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-1
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};
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static const int rgb_green[JPEG_NUMCS] = {
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-1, -1, RGB_GREEN, -1, -1, -1, EXT_RGB_GREEN, EXT_RGBX_GREEN,
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EXT_BGR_GREEN, EXT_BGRX_GREEN, EXT_XBGR_GREEN, EXT_XRGB_GREEN,
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EXT_RGBX_GREEN, EXT_BGRX_GREEN, EXT_XBGR_GREEN, EXT_XRGB_GREEN,
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-1
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};
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static const int rgb_blue[JPEG_NUMCS] = {
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-1, -1, RGB_BLUE, -1, -1, -1, EXT_RGB_BLUE, EXT_RGBX_BLUE,
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EXT_BGR_BLUE, EXT_BGRX_BLUE, EXT_XBGR_BLUE, EXT_XRGB_BLUE,
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EXT_RGBX_BLUE, EXT_BGRX_BLUE, EXT_XBGR_BLUE, EXT_XRGB_BLUE,
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-1
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};
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static const int rgb_pixelsize[JPEG_NUMCS] = {
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-1, -1, RGB_PIXELSIZE, -1, -1, -1, EXT_RGB_PIXELSIZE, EXT_RGBX_PIXELSIZE,
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EXT_BGR_PIXELSIZE, EXT_BGRX_PIXELSIZE, EXT_XBGR_PIXELSIZE, EXT_XRGB_PIXELSIZE,
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EXT_RGBX_PIXELSIZE, EXT_BGRX_PIXELSIZE, EXT_XBGR_PIXELSIZE, EXT_XRGB_PIXELSIZE,
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-1
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};
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/* Definitions for speed-related optimizations. */
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/* On some machines (notably 68000 series) "int" is 32 bits, but multiplying
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* two 16-bit shorts is faster than multiplying two ints. Define MULTIPLIER
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* as short on such a machine. MULTIPLIER must be at least 16 bits wide.
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*/
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#ifndef MULTIPLIER
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#ifndef WITH_SIMD
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#define MULTIPLIER int /* type for fastest integer multiply */
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#else
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#define MULTIPLIER short /* prefer 16-bit with SIMD for parellelism */
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#endif
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#endif
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/* FAST_FLOAT should be either float or double, whichever is done faster
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* by your compiler. (Note that this type is only used in the floating point
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* DCT routines, so it only matters if you've defined DCT_FLOAT_SUPPORTED.)
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*/
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#ifndef FAST_FLOAT
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#define FAST_FLOAT float
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#endif
[418] Fix | Delete
[419] Fix | Delete
#endif /* JPEG_INTERNAL_OPTIONS */
[420] Fix | Delete
[421] Fix | Delete
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