this["wp"] = this["wp"] || {}; this["wp"]["warning"] =
/******/ (function(modules) { // webpackBootstrap
/******/ // The module cache
/******/ var installedModules = {};
/******/ // The require function
/******/ function __webpack_require__(moduleId) {
/******/ // Check if module is in cache
/******/ if(installedModules[moduleId]) {
/******/ return installedModules[moduleId].exports;
/******/ // Create a new module (and put it into the cache)
/******/ var module = installedModules[moduleId] = {
/******/ // Execute the module function
/******/ modules[moduleId].call(module.exports, module, module.exports, __webpack_require__);
/******/ // Flag the module as loaded
/******/ module.l = true;
/******/ // Return the exports of the module
/******/ return module.exports;
/******/ // expose the modules object (__webpack_modules__)
/******/ __webpack_require__.m = modules;
/******/ // expose the module cache
/******/ __webpack_require__.c = installedModules;
/******/ // define getter function for harmony exports
/******/ __webpack_require__.d = function(exports, name, getter) {
/******/ if(!__webpack_require__.o(exports, name)) {
/******/ Object.defineProperty(exports, name, { enumerable: true, get: getter });
/******/ // define __esModule on exports
/******/ __webpack_require__.r = function(exports) {
/******/ if(typeof Symbol !== 'undefined' && Symbol.toStringTag) {
/******/ Object.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });
/******/ Object.defineProperty(exports, '__esModule', { value: true });
/******/ // create a fake namespace object
/******/ // mode & 1: value is a module id, require it
/******/ // mode & 2: merge all properties of value into the ns
/******/ // mode & 4: return value when already ns object
/******/ // mode & 8|1: behave like require
/******/ __webpack_require__.t = function(value, mode) {
/******/ if(mode & 1) value = __webpack_require__(value);
/******/ if(mode & 8) return value;
/******/ if((mode & 4) && typeof value === 'object' && value && value.__esModule) return value;
/******/ var ns = Object.create(null);
/******/ __webpack_require__.r(ns);
/******/ Object.defineProperty(ns, 'default', { enumerable: true, value: value });
/******/ if(mode & 2 && typeof value != 'string') for(var key in value) __webpack_require__.d(ns, key, function(key) { return value[key]; }.bind(null, key));
/******/ // getDefaultExport function for compatibility with non-harmony modules
/******/ __webpack_require__.n = function(module) {
/******/ var getter = module && module.__esModule ?
/******/ function getDefault() { return module['default']; } :
/******/ function getModuleExports() { return module; };
/******/ __webpack_require__.d(getter, 'a', getter);
/******/ // Object.prototype.hasOwnProperty.call
/******/ __webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };
/******/ // __webpack_public_path__
/******/ __webpack_require__.p = "";
/******/ // Load entry module and return exports
/******/ return __webpack_require__(__webpack_require__.s = "WyMB");
/************************************************************************/
/***/ (function(module, exports) {
// shim for using process in browser
var process = module.exports = {};
// cached from whatever global is present so that test runners that stub it
// don't break things. But we need to wrap it in a try catch in case it is
// wrapped in strict mode code which doesn't define any globals. It's inside a
// function because try/catches deoptimize in certain engines.
function defaultSetTimout() {
throw new Error('setTimeout has not been defined');
function defaultClearTimeout () {
throw new Error('clearTimeout has not been defined');
if (typeof setTimeout === 'function') {
cachedSetTimeout = setTimeout;
cachedSetTimeout = defaultSetTimout;
cachedSetTimeout = defaultSetTimout;
if (typeof clearTimeout === 'function') {
cachedClearTimeout = clearTimeout;
cachedClearTimeout = defaultClearTimeout;
cachedClearTimeout = defaultClearTimeout;
function runTimeout(fun) {
if (cachedSetTimeout === setTimeout) {
//normal enviroments in sane situations
return setTimeout(fun, 0);
// if setTimeout wasn't available but was latter defined
if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {
cachedSetTimeout = setTimeout;
return setTimeout(fun, 0);
// when when somebody has screwed with setTimeout but no I.E. maddness
return cachedSetTimeout(fun, 0);
// When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
return cachedSetTimeout.call(null, fun, 0);
// same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error
return cachedSetTimeout.call(this, fun, 0);
function runClearTimeout(marker) {
if (cachedClearTimeout === clearTimeout) {
//normal enviroments in sane situations
return clearTimeout(marker);
// if clearTimeout wasn't available but was latter defined
if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {
cachedClearTimeout = clearTimeout;
return clearTimeout(marker);
// when when somebody has screwed with setTimeout but no I.E. maddness
return cachedClearTimeout(marker);
// When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
return cachedClearTimeout.call(null, marker);
// same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.
// Some versions of I.E. have different rules for clearTimeout vs setTimeout
return cachedClearTimeout.call(this, marker);
function cleanUpNextTick() {
if (!draining || !currentQueue) {
if (currentQueue.length) {
queue = currentQueue.concat(queue);
var timeout = runTimeout(cleanUpNextTick);
while (++queueIndex < len) {
currentQueue[queueIndex].run();
runClearTimeout(timeout);
process.nextTick = function (fun) {
var args = new Array(arguments.length - 1);
if (arguments.length > 1) {
for (var i = 1; i < arguments.length; i++) {
args[i - 1] = arguments[i];
queue.push(new Item(fun, args));
if (queue.length === 1 && !draining) {
// v8 likes predictible objects
function Item(fun, array) {
Item.prototype.run = function () {
this.fun.apply(null, this.array);
process.title = 'browser';
process.version = ''; // empty string to avoid regexp issues
process.addListener = noop;
process.removeListener = noop;
process.removeAllListeners = noop;
process.prependListener = noop;
process.prependOnceListener = noop;
process.listeners = function (name) { return [] }
process.binding = function (name) {
throw new Error('process.binding is not supported');
process.cwd = function () { return '/' };
process.chdir = function (dir) {
throw new Error('process.chdir is not supported');
process.umask = function() { return 0; };
/***/ (function(module, __webpack_exports__, __webpack_require__) {
__webpack_require__.r(__webpack_exports__);
/* WEBPACK VAR INJECTION */(function(process) {/* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "default", function() { return warning; });
return typeof process !== 'undefined' && process.env && "production" !== 'production';
* Shows a warning with `message` if environment is not `production`.
* @param {string} message Message to show in the warning.
* import warning from '@wordpress/warning';
* function MyComponent( props ) {
* warning( '`props.title` was not passed' );
function warning(message) {
} // eslint-disable-next-line no-console
console.warn(message); // Throwing an error and catching it immediately to improve debugging
// A consumer can use 'pause on caught exceptions'
// https://github.com/facebook/react/issues/4216
} catch (x) {// do nothing
/* WEBPACK VAR INJECTION */}.call(this, __webpack_require__("8oxB")))