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/home/barbar84/www/wp-conte.../plugins/sujqvwi/ShExBy/shex_roo.../var/softacul.../morph
File: info.xml
<soft xmlns="http://www.softaculous.com">
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<overview>
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<img src="logo.gif" style="float:right;margin:8px;" alt="" />{{overview}}
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</overview>
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<features>
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{{features}}
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</features>
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<demo>
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http://jsmorph.com/demos.html
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</demo>
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<ratings>
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http://www.softaculous.com/softwares/javascripts/libraries/jsMorph
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</ratings>
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<space>
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1257561
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</space>
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<support>
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http://jsmorph.com
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</support>
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<version>
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0.5.0
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</version>
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<mod>1</mod>
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<mod_files>4</mod_files>
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<softversion>
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2.6
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</softversion>
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<languages>
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<english-overview>
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<font size="5" color="#182e7a">jsMorph</font> is a morphing - motion - tweening framework that knows what you need to do... get going!<br /><br />
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It's a nice ensemble of best timing, fast, smart and resource saving algorithms and convenience.<br /><br />
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jsMorph is a completely Cross-Browser, pure javaScript animation framework that can manipulate almost any and multiple stylings of multiple HTML elements.
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It auto detects start positions, auto converts units, automatically adjusts rendering speed and corrects time leaks for smoother rendering experience.<br /><br />
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jsMorph is licensed under the <a href="http://www.gnu.org/licenses/gpl-2.0.html" target="_blank">GNU General Public License Version 2</a>.
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</english-overview>
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<english-features>
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<font size="4" color="78ba91"><b>jsMorph features :</b></font>
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<font size="2">
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<ul>
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<li>super fast rendering due to optimized browser rendering buffer usage.</li>
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<li>individual triggering for single or grouped rendering.</li>
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<li>recycling functionality for less memory usage.</li>
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<li>plenty callback functionality for best control.</li>
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<li>chaining possibility for shorter code.</li>
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<li>Tooltips and data point highlighting.</li>
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<li>Sensible defaults for ease of use.</li>
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</ul>
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</font>
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</english-features>
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</languages>
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</soft>
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